The second 300% difficulty increase for Bitcoin Cash is in 30 blocks. What next? Same as before?
The second hash rate exodus is probably upon us. Like the recent article from Mengerian stated, the EDA will be on for a while so, as long as the market price of Bitcoin Cash is, more or less, above 0.14 BTC and bellow 0.35 BTC these swings can occur. What would it take to get Bitcoin Cash over 0.35? Any guesses?
Less than 100 blocks to go before Bitcoin Cash difficulty retarget -- expect profitability to double. Retarget is at 479808. What will miners do?
A chain death spiral for Bitcoin Legacy is not entirely out of the question. If miners defect in droves.. it can happen. I know it may be premature for me to say that. For all we know tomorrow everything resets, but it's a real possibility. And I am a bit saddened, actually that it might occur. Interesting times, indeed.
Wholeheartedly willing to get downvoted, but this RMT obsession has to stop.
This sub hasn't got a clue, I swear. Huge sweeping changes to the game mechanics are a terrible way to combat RMT. It's basically an admission that your anti-cheat doesn't work. Most MMOs suffer in some way from an RMT problem; WoW, Runescape, even Destiny 2 has RMT issues if you just look. Thing is, the anticheat in those games actually works worth a damn, so the entire playerbase doesn't have to suffer from endless tinkering with in-game systems. Before you hit me with 'it's a hardcore game, deal with it, it's supposed to be grindy', just stop. Just don't bother. I've heard it time and time again, and it's bullshit. You know it's bullshit just as well as I do. The changes BSG have been making recently to nerf all forms of progression only make the game 'more hardcore' for people who work full time and don't have the same amount of *time* as streamers who dedicate their entire life to this game. That's not 'hardcore'. The game's difficulty mechanically is 'hardcore' and always have been, and I love it. These changes, though, in my eyes, are just time-wasting for the sake thereof. Since when does the amount of time one has to invest in a game define how fucking hardcore it is? Would you describe WoW as more hardcore than Tarkov because of how long you have to play to progress? Or perhaps beating all three Witcher games back to back is 'hardcore' because it took a long time. Are ARMA or DCS inherently less hardcore than Tarkov because an operation can be completed in an afternoon? No, judging how hardcore a game is by the amount of time one has to invest in it is a joke. *No game* should give enormous *mechanical advantages* to those with more time on their hands. There's already an inherent skill advantage that comes from that amount of practice, designing the mechanics to also reward only those with that much time is a kick in the teeth to all the people who love this game but can't invest that level of time. And yeah, you can go ahead and say 'ummm actualllly it's a beta, so they can do what they like, stop whining', and yep. Yes, they can. You're correct. However, comma, that doesn't mean I have to pretend to like it. Yes, I did buy EoD and no, I don't regret it because of all the fun I've had til now. But suggesting people who don't like the current direction the game is going in aren't allowed to voice their opinion because the game's in beta is fucking ludicrous. What do you think the purpose of a playable beta is? Nikita is more than welcome to ignore all the people who don't like these new changes, but what gives people on this sub the right to tell me that I'm not entitled to an opinion on the product I've chosen to financially support. It's such a toxic, capital-G Gamer attitute to suggest that 'Tarkov is OUR game because we're willing to dump several full days a week into grinding for our Bitcoin farms. You should just go and play something else, this clearly isn't a game for you. Go play Call of Duty.' I shouldn't even have to express how utterly reductive and childish that is. Grow up. I'm getting HUGE red flags with the way this game is currently going, because it's all too similar to a game I used to love, The Culling. That game blew up on launch and a bunch of high profile streamers suggested changes to the game, and the devs went ahead and implemented all of them without so much as *thinking* about how they'd affect the average player. Look at where that game is now. Servers shut down, because the average player simply stopped having fun. I'm not saying BSG is even close to that bad, but this endless tinkering with mechanics for the nebulous, vague purpose of 'RMT' has to stop or I don't know if the 'little guys' are gonna stick around much longer. EDIT: I AM AWARE THAT RMT != CHEATING. But cheating is what makes RMT viable. RMTers need to keep items in supply, and to do that, they cheat. It's much more profitable. Ergo, if you stamp out cheaters, the RMT problem becomes significantly diminished. EDIT 2: u/ArxMessor makes a great point that Tarkov is an MMO and therfore should have some kind of grind. I agree. However, most MMOs use systems like weekly bounties etc to ensure even players with only maybe 10 hours a week to invest in the game can still keep up and compete. Tarkov currently rewards time investment *exponentially* which removes all possibility of catching up. EDIT 3: Yep, my DMs right now are very much confirming the things I said above about a certain subset of this community. Thanks, Gamers. EDIT 4: I get it, Destiny anti-cheat is ass. I made a mistake there, since I don't play Trials of Osiris. However, do you see Bungie making the win requirement for Trials 50 wins instead of 9 or whatever just to slow down the hackers? Of course not, because it hurts normal players more. Edit 5: My first gold! Thanks kind stranger.
03-15 21:22 - 'Production volume is no where near enough to satisfy demand yet. Hence preorders that sell out, waiting lists, enormous hardware margins, and the fact difficulty continues to go up exponentially regardless of what btc price d...' by /u/Vertigo722 removed from /r/Bitcoin within 0-10min
''' Production volume is no where near enough to satisfy demand yet. Hence preorders that sell out, waiting lists, enormous hardware margins, and the fact difficulty continues to go up exponentially regardless of what btc price does. No one is turning off their miners yet. This wont last forever. Eventually, bitmain may chose to mine themselves rather than sell hardware nearer marginal costs, but as long as difficulty doesnt stagnate and/or follow btc price, you can be sure there is a shortage of asics, and mining is still "too" profitable, and thus you have artificially inflated asic prices. ''' Context Link Go1dfish undelete link unreddit undelete link Author: Vertigo722
[uncensored-r/Bitcoin] ELI5: Difficulty Adjustment, what it is and why it's important.
The following post by sorryabouturfeelings is being replicated because the post has been silently greylisted. The original post can be found(in censored form) at this link: np.reddit.com/ Bitcoin/comments/7n79hz The original post's content was as follows:
Does anyone know what kinda pool reward this is? Thanks so much! (current block reward * no. of mined blocks+tx fees) * hashrate in GH/s * 10^9 / 2^32 * 86,400 / no. of mined blocks before difficulty change * previous difficulty + (no. of mined blocks after difficulty change * next d /r/Bitcoin
Difficulty is a measure of how difficult it is to find a hash below a given target. The Bitcoin network has a global block difficulty. Valid blocks must have a hash below this target. Mining pools also have a pool-specific share difficulty setting a lower limit for shares. How often does the network difficulty change? Every 2016 blocks. Before we even begin to understand what bitcoin mining difficulty means, we need to know how mining works. We have covered this topic in detail before, so we will just give you a little overview before getting into the different nuances of difficulty. Following that, we will look at how mining difficulty is calculated and how it changes to suit the network’s needs. The difficulty is a measure of how difficult it is to mine a Bitcoin block, or in more technical terms, to find a hash below a given target. A high difficulty means that it will take more computing power to mine the same number of blocks, making the network more secure against attacks. On March 10, the bitcoin network difficulty reached its all-time high of 16.5 trillion. At that time, BTC/USD was trading around $8,000. Hash Rate and Price Dance. After the third bitcoin block halving last month, the bitcoin hash rate dropped nearly 50% from the high of 151.9 Th/s on May 11, the day of halving. Bitcoin example. The difficulty in bitcoin works in exactly the same way – it’s used to set a target value, and miners keep generating numbers (hashing their candidate blocks) in the hope that they will find a number lower than this target value:
What is the Difficulty Target? Explaining Bitcoin Target Difficulty
Bitcoin Mining Difficulty: An Overview - Duration: 4:37. AMBCrypto Recommended for you. 4:37. Why there will never be more than 21 million bitcoin. - Duration: 8:18. Keifer Kif 751 views. This usually relates to the difficulty of generating a new hash address, also known as mining. This is a variable that the Bitcoin system is using to keep the growth of new Bitcoins on a ... Bitcoin difficulty doesn't have to be so difficult.Short and boiled down explanation about this term and what does it mean for us bitcoin mining fans. Check this link to find a more in-depth ... Mining Bitcoin or Ethereum is a hard task for your computer. But why? And what does the difficulty have to do with the security of blockchains? Learn all about blockchains, consensus algorithms ... To calculate New Difficulty Target, take old difficulty target X 20160 minutes (which is amount of time in minutes for 2 weeks) Divided by the time in minutes of the last 2016 blocks.